Wage a War Across an Entire World
With the unparalleled power of the world’s first native 64-bit real-time strategy game engine, Ashes of the Singularity allows for maps of unprecedented size and detail.
Over the course of your war, you will construct thousands of units with details that are normally reserved for games with only a few active units. Huge, kilometer-long Dreadnoughts can have a half dozen turrets, each with their own firing solutions. Smaller units will intelligently target enemies based on true line of sight physics since every unit’s vision is based on line of sight instead of a radial fog of war.
With the unparalleled power of the world’s first native 64-bit real-time strategy game engine, Ashes of the Singularity allows for maps of unprecedented size and detail.
Over the course of your war, you will construct thousands of units with details that are normally reserved for games with only a few active units. Huge, kilometer-long Dreadnoughts can have a half dozen turrets, each with their own firing solutions. Smaller units will intelligently target enemies based on true line of sight physics since every unit’s vision is based on line of sight instead of a radial fog of war.
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